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Necessity is the mother of invention. I love solving things like that. Because there wasn't enough memory, thinking of an economical way to make the movements look right was like solving a puzzle, and I had a lot of fun.

— Shigeru Miyamoto

Source: http://uk.wii.com/software/interviews/mario_kart/vol1/index.html

From an interview on uk.wii.com about Mario Kart.

Topics: programming, creativity