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The hard parts were: writing code that was fast enough, writing code that was small enough to fit in the cartridge, and writing code that would fit in the RAM. Basically everything was hard.

— Tod Frye, ANTIC Interview 174 - Tod Frye, Asteroids (2016)

Source: https://ataripodcast.libsyn.com/antic-interview-174-tod-fry-asteroids

From the ANTIC podcast interview about Asteroids (2016).

Topics: programming