I've always been obsessed with creating stuff, I spent my spare time doodling, making music, writing... basically all the different aspects of making a game. I just didn't know at the time that I would find a way to combine all those things to bring a cohesive vision to life.

— Eric Barone, Game Developer interview (2016)

Source: https://www.gamedeveloper.com/business/the-4-years-of-self-imposed-crunch-that-went-into-i-stardew-valley-i-#close-modal

From a 2016 interview with Chris Baker of Game Developer.

Topics: creativity