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You should be free to work yourself to the bone, but not to force someone else to do that for you.

— Eric Barone, Game Developer interview (2016)

Source: https://www.gamedeveloper.com/business/the-4-years-of-self-imposed-crunch-that-went-into-i-stardew-valley-i-#close-modal

From a 2016 interview with Chris Baker of Game Developer.

Topics: engineering leadership, life